![]() If the player misses or presses the wrong button, Vibri will get injured and the more damage she takes, the more the entire level will look like a scribbly mess. The game focuses on guiding the main protagonist Vibri to dodge the obstacles as the stage progresses and the difficulty increases depending on each course (Bronze, Silver and Gold courses). However, they were never released outside Japan. The game spawned two sequels Mojib-Ribbon (which focuses on rap music and calligraphy) and Vib-Ripple (involves jumping into images like a trampoline while revealing a "peta character" or hidden objects). Even though the original release was never available in North America, it was re-released on PlayStation Network in 2014 after a Sony executive name-dropped it while introducing Mortal Kombat X. Vib-Ribbon was originally released in Japan on December 12th, 1999 and later in Europe on September 1st, 2000. The game features a vectorgraphic rabbit Vibri wandering through the eponymous dimension or "Music World" while dodging the incoming obstacles. Vib-Ribbon (ビブリボン Bibu Ribon) is a 1999 rhythm video game developed by NanaOn-Sha (known for developing PaRappa The Rapper and Um Jammer Lammy) and published by Sony Computer Entertainment. Uh.Video games, game, 90s, rhythm game, games, vib ribbon, vib-ribbon, vibri, nanaonsha, playstation ![]() Polls are now happening via Strawpoll! Come vote on our latest poll: Uh. We try to have a new poll around every 7 days. There are plenty of things we need help with! Here's a couple of things you can do:Īdd Content: Yoko Fujita, Masaya Matsuura, NanaOn-Sha, Peta Characters, Laugh & Peace (Group), Mojib-Ribbon SoundtrackĬreate Pages: Any lost media once it is foundĪdd more pages for songs from the Mojib-Ribbon soundtracks Later, a proper sequel to Vib-Ribbon was released also on Playstation 2 in the form of Vib-Ripple, also Japan-exclusive. ![]() Before that, however, Japan got an exclusive spin-off in the form of Mojib-Ribbon on the Playstation 2. The game was later released on the Playstation Network for everybody to enjoy. It didn't sell too well, but it's originally Japan and Europe only release on the Playstation 1 earned the game a cult following. ![]() It was his love of music, video games, vector graphics, and analog waves that sparked the idea for Vib-Ribbon. Shortly after the success of his first game, PaRappa The Rapper, Masaya Matsuura had pretty much complete freedom to do what he wanted next. Come here if you need info on the series, and feel free to help out! Vib-Ribbon Wiki aims to compile a comprehensive database of the Vib-Ribbon games: Vib-Ribbon, Vib-Ripple, and the spinoff game Mojib-Ribbon. ![]()
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